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What Are You Working On? Community Screenshots & Videos

Thank you! I’m a big fan of yours, your sci-fi assets are extremely impressive :slight_smile:

Thanks! Likewise for your weather system. Can’t wait for it to be released. =)

https://youtube.com/watch?v=L1_bDEaS2fo

Another weapon from our game, Valgard and The Armor of Achilles, The Weapon Lightning!

Weapon Lightning

Level 1: It shoots a lightning that strikes the first thing in the way.
Level 2: It shoots a lightning that strikes everything in the way.
Special: It creates a energy cloud that strikes lightnings to every enemy nearby.

Very cool! =)

Hi guys, I just uploaded a new game play video for Save Our Souls: Catalyst, sorry for the horrible sound, I’m working on fixing it. Please let me know what you think.

https://youtube.com/watch?v=pRw3NdlICqU

https://youtube.com/watch?v=jPKmZpTCkHo

Bitgem (Awesome assets!) had some stuff for free, so I grabbed one to practice blend shape animation and player controls.

It looks good, a mini map and damage direction indicator (Halo like) would help playing the game.

This is my first work in Unreal Engine. Will there are mistakes everywhere :frowning:

Here is the cinematic:
https://youtube.com/watch?v=gy7aqyXzghU

Check it out how The Catacombs level is looking by now in our game Valgard and The Armor of Achilles!

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WarHalla - A 3rd Person Shooter

Hey everyone :slight_smile:

I would like to share the game we are currently working on here.
We are a team of 4 students that made everything you see in almost 3 months as our 5th semester project, but we plan on continuing the game now for our bachelor semester :slight_smile:

So any Feedback would really help us out.

The video should explain the rest!

Cheers,
Tom

https://youtube.com/watch?v=jx83FxDEhXQ

working on a sunny railroad station:

trainstation1.jpg

I ad the chance to work a couple of month with those guys, we did integrate and develop a bunch of cool stuff in UE4. For those who don’t know, haptic system is basicly a device that make you feel/control stuff in 3d applications using motor and encoder. Left screen is 3d using NVIDIA glasses and the right one is multi touch. Every thing is voxel based, realtime meshed using CUDA on a 980.
https://www.youtube.com/watch?v=w0-f-mijh10
Softbody part: https://youtu.be/w0-f-mijh10?t=3m8s
Older version: https://www.youtube.com/watch?v=i-bdo4BEep0
Video is a little boring, the engine is awesome tho

been sidetracked (as usual) but i keep pressing on… everybodys work in here continues to urge me on to get a little better each time…

https://www.youtube.com/watch?v=-8BJFev_AHc

thank you epic…

Here’s a teaser for Tenebrae with some new features we’ve been working on in the past weeks!

https://www.youtube.com/watch?v=-TGHnjwMn5s

testing UDS in my maps

:smiley: Trying out the Ultra Dynamic Sky BP on some of my maps:

[video]https://youtu.be/og6d8ZYqQpA[/video]

[video]https://youtu.be/kidYSPi8JHo[/video]

More progress on my upcoming Command Center pack.

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I’m working on Portals. Drunk.

https://youtube.com/watch?v=KmDFmWmX2tQ

Trailer and Tutorial for Riders of Asgard which is currently on Steam Greenlight: http://steamcommunity.com/sharedfiles/filedetails/?id=746115655

https://www.youtube.com/watch?v=c5jbvoJ-la0

https://youtube.com/watch?v=j_YJE262U68

Working on Learning Sequencer and Integrating Nvidia tech in my project, this cinematic has Apex cloth and Hairworks
https://youtube.com/watch?v=flpYaBcTkho