@, I plan on redoing it in the future
@, wow that’s amazing, how was the sky ??
@DominicBauer, cool! How are you lighting it, using a HDRI?
So I wanted to try out a new modeling workflow in Modo ala Tor Frick, and get to know Substance Painter better:
Left = UE4(…that texture compression kills the quality), Right = Substance Painter