So, is a third person character I’ve been making for a game…extra effort is going into making him work as good with a game pad as it does with a mouse and keyboard.
I’ve updated the character to fix an where the strafe and backwards animations weren’t playing when targeting the character. There’s still a bit of gliding but will be trivial to fix and after that’s solved I’ll attempt getting an IK solver added for hands and feet.
Then finally I’ll work a bit more on the sculpting, texturing and animations of the character.
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