What Are You Working On? Community Screenshots & Videos

Hi Manatee,
thx for the very kind words ! they really lift my spirit :wink:

  • transistions should be more smooth in compiled and optimized game. keep in mind is live recorded with nvidea shadowplay in 4k with 15-20 fps now.
    the transitions should have already a little easing at the start and end. maybe i should make it more pronounced.
  • the main character would be on screen most of the time. but e.g. going up the ladder will change to only first person mode. so we dont have to create the animation for it.
  • i know what you mean that the camera movement might get annoying when used to often. will have to proof itself when we are further on the prototype.
  • yeah i know the room is very dense, i always seem to mess them up with all these stuff, but i hope to get it working that not all objects on the screen will have a hotspot, so the player should have enough options to get immersed in the environment without getting lost into it.
    hope makes sense at all :wink:

@ SchnitzelDude:
thx for your kind words, too. We are neighbours somehow. i live in münster :wink: