What am I missing here?

What am I missing here?

using 4.27, DirextX 11, no ray-tracing, HDRIBackdrop

thanks for any little hint,
appreciate it

You have to enable “Real Time Capture” On your skylight, otherwise your skylight reflections gets only captured once

yeah, thank you. that didn’t do it either. I think, DirectX 11 just doesn’t support it. You have to stick to DX12 with ray-traced reflection.