Well done all UE4 Oculus Mobile Jam finalists!

Thanks for the callout, . And congrats to everyone that made it to the end of the Jam, and onto the final judging round.

I’ve been meaning to write up a post listing the GearVR and Android issues that I would like to see resolved in 4.8, but haven’t yet had time. I don’t think there are any surprises for those that have been getting their hands dirty with the Jam, but it would be nice to have it all in one place.

It was great to see Circumpaint highlighted by Engadgetthis morning, along with 16 others. There has been very little said about it apart from what I’ve been posting, so yay! I’m most definitely going to get Circumpaint up on the GearVR store as a paid app once it goes through a round of polish and expansion, regardless of the final outcome of the Jam. We need more UE4 content up there. :slight_smile: