it´s me again
i got an old road-mesh ( in the first person template) with an sbsar on it…
the most areas of this road are ok in the play-modus,
but there are some areas, on which are “shadow/dark” - parts.
there are no buildings around, which could cast this shadow/dark - parts:
what can i do, to eliminate these dark areas?
tweaking the light??
thanks a lot or an answer
a happy christmas for all!!