Hi UE experts,
I am completely new to UE working on my first project for a client wanting an underwater scene. Therefore I felt like trying out UE for cinematics instead for the preferred Cinema 4D.
Well, the scene is set up and everything is good to go. When rendering I have a couple of issues. First of all I get a weird little vignette in the rendering. Only the first frame is without vignette. Bot camera and PostProcessVolume is set to ‘0’ vignette.
I also tried just to uncheck it - doesn’t really works.
Another issue is AA samples. I’ve tried upping the temporal sample count to 32 or 64, but the waves now starts ‘flickering’. I get an error saying.
“Too many temporal samples for the given shutter angle/tick rate combination. Temporal Samples: 64 Shutter Angle: 0.000000 TicksPerOutputFrame: Frame: 800 Subframe: 0.000000 TicksPerSample: Frame: 0 Subframe: 0.034722. Consider converting to Spatial Samples instead!”
After hours of searching and testing the AA settings, I hope somebody will be able to help me out.
Thanks in advance!