I am getting weird lingering trails in my particles when I move my camera around in the scene or during play mode. The particles in the posted image are static circles that barely move.
This behaviour is happening in every particles system. None of the skeletal meshes or other moving meshes seem to have this issue.
I’m using UE5 with Lumen enabled. I’ve already tried to toggle motion blur but it seems to make no difference.
Any help is appreciated