Hi have a ThirdPersonCharacter that rotates with the camera. It also has animations for turning when Idle. When rotating, streaks of white appear around the character mesh as seen here:
The following camera’s motion blur is turned off. Can anyone shed light on why this is happening?
That after image looks like it may be caused by some of your settings. Check out this thread with a similar issue (image link has depreciated) and a fix for it!
Hopefully the above contains your solution! If not, please share more about your rendering settings so we can take a closer look!