Weird shadows from completely transparent material

Hello,
Unfortunately my mesh has a weird shadow when i put translucent materials on it, everywhere where the mesh overlapps… I tried to put a masked material as well but it was the same problem. What am I doing wrong?
Thank you for your help.


Can you put the standard white material on the mesh? I think it may be a normals problem.

I think I know the problem, I have overlapping UVs. Is there any quick way to fix this or do I have to go back to blender to fix it? Weirdle I didnt have this problem in UE5 with the same mesh?

Blender :slight_smile: