Weird Seams on far away objects

Hey Everyone! Probably a common question, but coldn’t find anything on the problem and i am complete noob so…
I have this square tiles that are lined up with each other and when they are close to the camera, everythin is fine, they look good. But when they are far away from the camera, you can clearly see seams between them.

344084-screenshot-33.png

Here is a picture, hopfully not too low res.
I tried NoMipmaps on the textures, and i t removes the problem, but of course i am presented with diffrent mipmap problems. The materials are unlit