I’m very new to UE4. (only got It 2 days ago)
Whilst using UE4 (4.7 preview version), I set some materials on my bsps to Planar. After doing this, it suddenly stretches and if I try and undo it crashes.
Is this a bug specific to 4.7?
Its quite frustrating and I’ve lost a lot of progress.
For some reason I’ve tried posting a new thread and It has failed to upload many times. I am also unable to upload attachments due to some database issue
://imgur/RyxtnjC
This is a screenshot of the problem in-editor.
This is the crash screen and its contents:
MachineId:086FBAAA4CF4A49A630A379658359546
EpicAccountId:
Unknown exception - code 00000001 (first/second chance not available)
Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.7\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 679]
Array index out of bounds: 154 from an array of size 149
KERNELBASE + 24684 bytes
UE4Editor_Core + 3139204 bytes
UE4Editor_Core + 1613752 bytes
UE4Editor_Core + 1494146 bytes
UE4Editor_Engine + 5418995 bytes
UE4Editor_Engine + 5707183 bytes
UE4Editor_Engine + 4950068 bytes
UE4Editor_Engine + 9839441 bytes
UE4Editor_UnrealEd + 1840904 bytes
UE4Editor_UnrealEd + 6722646 bytes
UE4Editor!FEngineLoop::Tick() + 4084 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\launchengineloop.cpp:2240]
UE4Editor!GuardedMain() + 479 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\launch.cpp:131]
UE4Editor!GuardedMainWrapper() + 26 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
UE4Editor!WinMain() + 249 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\windows\launchwindows.cpp:202]
UE4Editor!__tmainCRTStartup() + 329 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]