I’m running into a strange issue in 5.6
When I move the camera during rendering, a bright lighting plane suddenly appears and depending on the distance or camera angle
I think this issue might be related to some kind of visibility distance setting maybe something is popping in or out when the camera moves farther away.
However, I’m not entirely sure what exactly causes it.
Interestingly, this problem doesn’t appear in well-lit areas, only in darker scenes.
Does anyone know what might be happening or how to fix it?
I’m still a beginner, so any guidance would be really appreciated.