Hello, I was wondering how I could fix this glitch where the character is getting so much light while everything else is normal, How do i make the light affect him just like all his surroundings?

Hello, I was wondering how I could fix this glitch where the character is getting so much light while everything else is normal, How do i make the light affect him just like all his surroundings?
Hello Jell,
One way to have more control over this is with lighting channels.
Other things that come to mind are Auto-Exposure settings and Physically Based Material properties (what’s different about the black material inside of its eye sockets vs the black material of the skin)
yo im an idiot it turns out there was a spotlight right on top of him mane
Thanks anyways now I know what lighting channels are.
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