Weird Light Reflection and Saturation with Custom Assets and Materials

Hello,

I’ve started creating an island using Scenegraph, which means I need to import my own assets. Surprisingly, everything is working quite well, and launching a session is noticeably faster than when using the default Fortnite assets..

However, I’m facing an issue: on some devices, the rendering appears overly saturated, with the colors reflecting too strongly. I’m not sure how to fix this. Does anyone have any advice?

Thank you!

An exemple: First image, the render is correct, the second one, the green is really too much present.