Weird issue with surface acquisition.

Surface object almost always have the issue that some parts of mesh(always in some type of square shape) lost all detail. By using the control point I found that those error area were in photos and aligned.

When I set DDF(detail decimation factor) to different value, the area of detail lacking move to another part of the mesh.

DDF:1

DDF:2

My reconstruction settings
settings

My camera poses

I thought it was cause by maximal vertex count but it turns out in the same problem.