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Weird green light spot near player

Everytime I try to use night time on some maps, there’s this strange green light spot following the player. I don’t want that to be in the game.
How do I remove that?

EDIT: Point light, not spot light

Check the character blueprint you are using. It probably has a point light attached.

No, it doesn’t. This happens in every map with any types of character blueprints, so it must be a setting I don’t know what is called.

Hit simulate and after the light is there, check the world outliner of your map and check where the light comes from

Ok, I fixed the problem by changing the color of the global illumination from the post process volume to fit the color of the night