Weird glow or reflection around an object

Hey guys, I need your help, I would appreciate it. I have a weird glow or reflection around my object.
It is even better to see without shadows.

It isn’t affected by PostProcess because I’ve tried turning it off.
Also, I have a 1.0 roughness on my texture.

I wonder if it’s because of the Lumen settings or something similar, but I haven’t found the solution yet. :frowning:


You can’t turn off the PP, you have to delete it to test your theory.

It looks like distance fields. I’m assuming the ground it just a simple material

You can try turning off ‘affect distance field’ on the trunk and tree…

You can temporarily hide the PP in the editor and it will be ignored.

Looks like Lumen to me. You can get some more clues using the Lighting Only view mode or Lumen > Lumen Scene. “Affect Distance Field Lighting” should work, as will “Affect Dynamic Indirect Lighting”. If you still want them to affect GI but just mitigate the effect, you could try lowering the Base Color value of the materials in the scene (this green looks out of range for PBR), or play with the other Lumen PP settings for things like distance.

I don’t think so… :smiley:

PP_Visibility

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Very weird. Last time I tried that, it didn’t work… ( I thing maybe that used to be the case )

I stand corrected :smiley: