I get weird blue artifacts all over my screen when I switch to path tracer in unreal engine 5.1
So I imported my UE 5.03 scene in UE 5.1 and I get these weird artifacts going on
Hi Zazian,
I have the same error. I can’t find any solution to our problem. The screenshot is a blank template and I activated the path tracing. Hopefully they will fix this on the next version.
I hope so mate, because I love ray tracing so much and I was excited when I first heard that ray tracing is going to support fogs. But now I’m just heartbroken because I can’t use ray tracing completely.
Greetings @zazian !
Welcome you the Unreal Engine community!
Just so you’re aware, I’ve had to move this topic from the Feedback for Unreal Engine Team forum to the Rendering forum. I added the optional tags “editor” and “Path-Tracer” for you.
The Feedback for Unreal Engine Team forum is for suggestions on how to improve the Unreal Engine. But no worries!
Just remember, when posting, be sure to review the categories to ensure your topic is posted in the most relevant space.
'- Your Friendly Neighborhood Moderator
I’ve found the solution to this problem. So it’s so simple, when I redownloaded UE5, the issue disappeared and path tracing works as smooth as it used to be