Weird blue artifacts when enable path tracer

I get weird blue artifacts all over my screen when I switch to path tracer in unreal engine 5.1
So I imported my UE 5.03 scene in UE 5.1 and I get these weird artifacts going on

Hi Zazian,
I have the same error. I can’t find any solution to our problem. The screenshot is a blank template and I activated the path tracing. Hopefully they will fix this on the next version.

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I hope so mate, because I love ray tracing so much and I was excited when I first heard that ray tracing is going to support fogs. But now I’m just heartbroken because I can’t use ray tracing completely.

Greetings @zazian !

Welcome you the Unreal Engine community! :medal_sports:

Just so you’re aware, I’ve had to move this topic from the Feedback for Unreal Engine Team forum to the Rendering forum. I added the optional tags “editor” and “Path-Tracer” for you.

The Feedback for Unreal Engine Team forum is for suggestions on how to improve the Unreal Engine. :wink: But no worries!

Just remember, when posting, be sure to review the categories to ensure your topic is posted in the most relevant space.

'- Your Friendly Neighborhood Moderator :smiley:

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I’ve found the solution to this problem. So it’s so simple, when I redownloaded UE5, the issue disappeared and path tracing works as smooth as it used to be

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