I’m trying to set up some basic movement functionality; the first video is on the server side, which is working as intended. The second video is when I try to run it as a client. The ship just kinda stutters its way straight up…
I’m just starting to wrap my head around replication; I’ve tried to go through and mark all of the components as replicated, but I may be missing something…
Thanks both – it seems like this was indeed it. I guess I’m still confused on what needs to be replicated and where… I’m struggling now with figuring out how to replicate rotation in C++, but I’m going to try to figure it out myself before I ask for help here. Thanks again!