Love this engine! I finally get a chance to realize a universe I have had in my head for several years now. Here is a quick vid of just some quick R&D on a couple of things. First the pawn switching aspect is just in this vid to simulate getting into the spider tank to drive it. I wanted to figure out how to switch players for another aspect so it knocks out 2 birds in one. Next I wanted to comp out 4-5 pieces and see how far I can push them…this isn’t a layout of anything specific just a test of how 5 pieces play together. I also wanted to get sound and music in just to see how to implement it. The song is something I made a bit ago for a town walking vibe…it loops terribly but I just wanted to get something in. Anywho…here is the link.
(P.s. Yes I have seen the spider tank in the watchdogs vid release today…made me sad they were getting down tachikoma style also, but that game is looking way too good)