Summary
Any weapon that gives the player health and/or shield on damage does not scale properly with any damage increase, which includes the Damage Amplifier Powerup. These weapons include:
*Double
*Trouble
*Twin Siphon Shotguns
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
- Grab any of the items listed that give siphon.
- Grab the Damage Amplifier Powerup.
- Spawn in one, changing the Damage Amplifier Powerup to anything other than x1.
- Start the game and pick up the powerup.
- Shoot an enemy, then pick up the powerup and shoot the enemy again, observing that the siphon is either the same or only slightly different instead of the same multiplier.
Expected Result
The siphon scales properly according to the damage multiplier the player has.
Observed Result
The siphon doesn’t scales properly according to the damage multiplier the player has.
Platform(s)
PS5, PC, Xbox One, Switch
Additional Notes
A body shot from the Twin Siphon Shotgun will deal 78 damage and heal for 20. A body shot from the Twin Siphon Shotgun with a x4 damage multiplier while the enemy survives will deal 312 damage and heal for 50. A body shot from the Twin Siphon Shotgun with a x4 damage multiplier while the enemy dies will deal 312 damage and heal for 20.