Weapon Trail?

as a picture, animation mesh doesn’t have Weapon Mesh.

Weapon is a actor, and i attach weapon character skeleton socket.

so… my question is

how can i make weapon trail.

if weapon is animation, i can make trail by using notify trail.

but, weapon is just static mesh. so i can’t add trail.

of course, i make weapon actor C++ class, so if i know add trail to actor(not anim actor)

i can add trail to static mesh.

if answer which make particle to weapon like second picture(fire weapon!!! wow!!!)

it awesome to me!

plz help me

second picture is example which i want