Weapon Orb pulsing/render to UE4.26

  1. The orb does not “glow/dissipate(pulse a light frequency” once imported as FBX to UE4.26 ----The orb is merely a sphere after being transferred.
  2. The staff and orb are not joined because it wholly becomes the orb’s effect yet as with the solid structure of both objects as one. I want it to be a weapon with the RENDERing as the top of the staff, clearly yet merging it isn’t the answer. To add these orbs as side “gems” along the staff is a clever idea as it can be duplicated and such.
  3. Can you assist in completion of this staff?

Orb tutorial is found at: [ASMR] Create Energy Balls (Blender Tutorial) - YouTube