Summary
-
Weapon Model for Heavy AR is outdated for Common (Gray), Uncommon (Green) and Rare (Blue)
- Expected: every rarity uses the current Battle Royale Heavy AR model
- Actual: Common, Uncommon and Rare use the outdated model; Epic (Purple) and Legendary (Gold) are correct
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We have the correct weapons but we need to have the correct model icons too, otherwise players playing the UEFN maps think it’s broken and aren’t tempted to play UEFN maps since it differs from what they’re practicing.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Scene Graph
Steps to Reproduce
- Open any island in UEFN (a blank island works)
- Place an Item Spawner (or drop the item) for the Heavy Assault Rifle at each rarity: Common, Uncommon, Rare, Epic, Legendary
- Launch a session and look at each weapon's model
- Compare against the current BR loot pool and what's in UEFN. Guns are same but gun model icons are different for Uncommon - Rare.
Expected Result
- Expected: every rarity uses the current Battle Royale Heavy AR model
Observed Result
Common, Uncommon and Rare use the outdated model; Epic (Purple) and Legendary (Gold) are correct
Platform(s)
All
Upload an image
Video
Additional Notes
Attached image of Fortnite’s BR loot pool and video of me going into blank island using the weapons. This is an ecosystem wide issue.
