hi @PeacefulGhost
@Flak
found the error in Fortnite logs
[826]LogOnlineDataAssetDirectory: Requesting update: https://data-asset-directory-public-service-prod.ol.epicgames.com/api/v1/assets/Fortnite/%2B%2BFortnite%2BRelease-31.00/35447195?appId=Fortnite
[2024.09.02-02.17.32:546][826]LogOnlineDataAssetDirectory: Requesting update payload: {
"FortCreativeDiscoverySurface": 0
}
the response to this http: request has an error message
{
"errorCode": "errors.com.epicgames.common.not_found",
"errorMessage": ""
}
[2024.09.02-02.17.32:555][826]LogCMSManager: EpicCMSManager Internal Refresh fortnite-game/media-events-v2
[2024.09.02-02.17.32:556][826]LogCMSManager: UEpicCMSManager::InternalRefresh: Attempts to refresh JsonDataCache
[2024.09.02-02.17.32:566][826]LogEOSSDK: Warning: LogEOSGameClips: Recording supported and available.
[2024.09.02-02.17.32:566][826]LogEOSSDK: LogEOSGameClips: Recording availability changed from ‘Pending’ to ‘Available’.
[2024.09.02-02.17.32:566][826]LogFort: UFortGameSettingRegistryExtension_Koala::HandleClippingEnabledSettingChanged - Setting changed
[2024.09.02-02.17.32:566][826]LogFort: UFortGameSettingRegistryExtension_Koala::HandleClippingEnabledSettingChanged - Setting changed
[2024.09.02-02.17.32:566][826]LogFort: UFortGameSettingRegistryExtension_Koala::HandleClippingEnabledSettingChanged - Setting changed
[2024.09.02-02.17.32:566][826]LogCsvProfiler: Display: Metadata set : gameclipsavailabilitystatus=“Available”
[2024.09.02-02.17.32:566][826]LogFortUI: [UFortUIManager::CheckViewportFailures] Found a failure message to display
Error message is " We hit a Roadblock"
[2024.09.02-02.17.32:566][826]LogFortUI: [UFortUIManager::CheckViewportFailures] Sent failure message to PrimaryLayout
[2024.09.02-02.17.32:568][826]LogFortUI: [UFortRootViewportLayout::ShowError]
[2024.09.02-02.17.32:569][826]LogFortUI: [UFortErrorWindow::NativeOnActivated]
[2024.09.02-02.17.32:571][826]LogFortUI: [UFortErrorWindow::AddError] Putting first error
into main display area
Display on view in Modal Full screen with “Network error”
[2024.09.02-02.17.32:573][826]LogFortUI: [UFortUIManager::CheckViewportFailures] Clearing failure message after processing
[2024.09.02-02.17.32:573][826]LogOnlineGame: UFortGameViewportClient::ClearFailureMessage - Clearing a non-empty network failure message
[2024.09.02-02.17.32:573][826]LogUIActionRouter: Display: Applying input config for leaf-most node [WBP_SearchWrapper_C_AthenaTab]
[2024.09.02-02.17.32:573][826]LogUIActionRouter: Display: UIInputConfig being changed. bForceRefresh: 0
[2024.09.02-02.17.32:573][826]LogUIActionRouter: Display: InputMode: Previous (ECommonInputMode::All), New (ECommonInputMode::Menu)
[2024.09.02-02.17.32:573][826]LogViewport: Display: Viewport MouseCaptureMode Changed, CaptureDuringMouseDown → NoCapture
[2024.09.02-02.17.32:573][826]LogViewport: Display: Viewport HideCursorDuringCapture Changed, False → True
[2024.09.02-02.17.32:573][826]LogUIActionRouter: Display: [User 0] No focus target for leaf-most node [WBP_SearchWrapper_C_AthenaTab] - setting focus directly to the widget as a last resort.
[2024.09.02-02.17.32:573][826]LogUIActionRouter: Display: Applying input config for leaf-most node [DiscoverSearchView_C_2147482646]
[2024.09.02-02.17.32:573][826]LogUIActionRouter: Display: [User 0] Focused desired target FilteredInputField
[2024.09.02-02.17.32:575][826]LogFortSocial: UFortSettingValueDiscreteSupervised::Initialize - Setting:chat|voice PrevIndex:0 Value:nobody
[2024.09.02-02.17.32:575][826]LogFortSocial: UFortSettingValueDiscreteSupervised::Initialize - Setting:chat|enhanced-voice-reporting PrevIndex:1 Value:prefer-not-recording
[2024.09.02-02.17.32:598][827]LogSlate: Took 0.002884 seconds to synchronously load lazily loaded font ‘…/…/…/FortniteGame/Content/UI/Foundation/Fonts/BurbankBigRegular-Black.ufont’ (214K)
[2024.09.02-02.17.32:807][827]LogUIActionRouter: Display: Applying input config for leaf-most node [ErrorWindow_Errors]
[2024.09.02-02.17.32:807][827]LogUIActionRouter: Display: [User 0] No focus target for leaf-most node [ErrorWindow_Errors], and the widget isn’t focusable - focusing the game viewport.
[2024.09.02-02.17.32:820][827]LogFortMusicPackPlayer: UFortMusicPackPlayerSubsystem::StopMusicPack: MusicPack stopped: MusicPack_210_PrairieSkip
[2024.09.02-02.17.32:820][827]LogCMSManager: UEpicCMSManager::OnReadCMSDataComplete: JsonDataCache was set
[2024.09.02-02.17.32:916][828]LogFortCreativeDiscoverySurfaceManager: OnDataAssetDirectoryUpdateComplete: party leader: updating party data for revision CreativeDiscoverySurface_Frontend to revision 1
[2024.09.02-02.17.32:920][828]LogFortCreativeDiscoverySurfaceManager: OnDataAssetDirectoryUpdateComplete: party leader: updating party data for revision CreativeDiscoverySurface_Library to revision 1
[2024.09.02-02.17.32:921][828]LogFortCreativeDiscoverySurfaceManager: OnDataAssetDirectoryUpdateComplete: party leader: updating party data for revision CreativeDiscoverySurface_Browse to revision 1
[2024.09.02-02.17.32:966][830]LogOnlineDataAssetDirectory: RequestUpdate_HttpRequestComplete: bSucceeded: 1 Status: 200
[2024.09.02-02.17.33:113][835]LogFort: [FWhenPlatformSupportsMultipleStores::OnGatherEditState] deactivate
[2024.09.02-02.17.33:113][835]LogFortSocial: UFortSettingValueDiscreteSupervised::Initialize - Setting:profile|player-surveys PrevIndex:1 Value:true
[2024.09.02-02.17.33:113][835]LogFortSocial: UFortSettingValueDiscreteSupervised::Initialize - Setting:chat|filter-out-mature-language PrevIndex:1 Value:true
[2024.09.02-02.17.33:113][835]LogFortSocial: UFortSettingValueDiscreteSupervised::Initialize - Setting:chat|text PrevIndex:1 Value:friends-and-teammates
[2024.09.02-02.17.33:113][835]LogFortSocial: UFortSettingValueDiscreteSupervised::Initialize - Setting:profile|can-receive-gifts PrevIndex:1 Value:true
As you can see an error is generated for a above network call
Another Matchmaking error
FortniteGame.log:[2024.09.02-02.10.27:931][134]LogOnlineGame: Error: [UFortMatchmakingV2::PostMatchmakingError] Error=[JoinInProgressError].[CustomReason]
FortniteGame.log:[2024.09.02-02.10.27:955][134]LogNet: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 20.03, Real: 20.03, Good: 20.03, DriverTime: 20.08, Threshold: 20.00, [UNetConnection] RemoteAddr: 18.133.163.127:15001, Name: IpConnection_2147482644, Driver: Name:IpNetDriver_2147482644 Def:BeaconNetDriver IpNetDriver_2147482644, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: MCP:2076ba20ca9f4e7eb781f7640cd2f593'
FortniteGame.log:[2024.09.02-02.10.27:955][134]LogNet: - Result=ConnectionTimeout, ErrorContext="ConnectionTimeout"
This says it all WE RAN OUT OF TIME! while MATCHMAKING???
FortniteGame.log:[2024.09.02-02.10.39:964][495]LogForcedIntroWidget: Error: [UFortUIStateWidget_ForcedIntro::OnMatchmakingTimeout()] WE RAN OUT OF TIME!!