Ways of Working; Breakpoints from Source Build

General Ways-of-working question; if I get a breakpoint trigger in Visual Studio when using the editor, should I always close/stop debugging (crash equivalent) and restart? Or is it safe to click ‘continue’?

When running the editor through Visual Studio using the Engine Source, every now and then I’ll get a breakpoint trigger, usually from a ‘ensure’ or ‘validation’ check. I assume that if I wasn’t using VS then it would have crashed. Worst case; I’m worried that if I click ‘continue’ that it could possible do something like corrupt a BP by writing data that hasn’t been checked/validated?