It’s aliasing. You will always have problems like this if you have a lot of nearly horizontal lines.
You can try change the anti-aliasing method in the project settings, might help.
You can also try change other params that affect how much time the rendering spends trying to clean up the image, but those will drop your frame rate quite significantly
The ‘Temporal Super-Resolution (TSR)’ anti-aliasing method seems to improve this issue (although it still persists a bit). Would you recommend using this method?
That’s called a Moiré pattern - Wikipedia and happens with compositions like this where you have a lot of parallel lines, especially if you have mulitple sets of lines going in different directions. Aliasing makes it worse, but there’s no real true way to get rid of it. Your best bet is to add in a macro variation texture to break up the repeating patterns.