Water Shader (want to make a toon style)

@Chosker, thats unfortunately correct it seems :frowning: it works okay for shorter distances.

Here’s a new variation of the DF foam I posted previously. It’s certainly far from perfect but at least its dynamic and tweakable in many ways.

I’d love to see other solutions to this since I’m pretty bad at this stuff and I’m sure a lot of people here could do this more efficiently and better.

I had forgot all about this thread, glad to see some people have kept up with it. As I never did find a decent solution.

@gmi how did you get the water to move in and out on the edges? i got everything perfect the way I want, just cant find the shader stuff to make the edges move in and out. Thanks for any help you can provide.