Water reflection issue with Lumen in the Movie Render Queue

Hey!

Here’s an issue I’ve been having that I’ve been looking for a solution for a while now.

I tried different tips and cvars found through google and the forums, but nothing seems to do the trick.

Simply put, my Lumen reflections “work” when rendering through the movie render queue, but they look like they have low opacity. I can see they’re there, they’re just not as strong as in the editor. It’s as if the reflection from the sky was stronger than the reflections from the different actors.

The vegetation’s reflections also appear much “whiter” too.

I’m using 5.3, I’ve included a screenshot of the issue and of my render queue settings in case that helps.

Thank you for any suggestions you might have!