Hi! I’m also new to the UE5 and started some weeks ago. I still want to create my first map. I want to have a river which floats in three smaller arms. So I started with the Water PLugin. Well, after some pain I got the creation like I want it to be. I also wanted a lake and a island. But when i am changing the settings of the island, the rivers “disappear” (in fact they are messing around again). I don’t know what I am doiing wrong. Maybe some expert can help me here. I know that my values for the river are really weird. I also created a third layer on top of the water layer to fix things. Maybe this is an issue, too?
Before changing the hovered value of the island:
After changing:
River seems to are misconfigured now:
As I mentioned, its my first world, so some river values are really strange I guess. Maybe there is the problem. Here are the river and landscape layer settings:
I use UE 5.0.3.
I remeber, that I moved the Water Brush Managers location around. I’ve tested on other maps with it. It seems, that the water also messes up, when I moved the Manager… Is there way to reinitialize the manager? Maybe the heightmap is buggy now.
I hope someone can help me. Thank you very much.