Updated to from 4.24 to 4.26 for the Water Plugin, but now I discover that it’s still very buggy.
I have a large landscape with 36 tiles (2017 res). It’s supposedly 30km.^2.
When I drop a lake onto the level (either the Persistent level or a Sub-Level), artifacts appear. These are deformations (craters, hills) in the landscape, outside of the lake. These deformations shift and resize as the lake spline is adjusted or is moved.
I tried adding more spline points and adjusting control points, but none of that had any effect.
Sculpting the deformations didn’t work either – at least not until the lake was deleted. Then the sculpting did take effect.
Anyone seen this? Any workarounds?
Maybe a project originally created as 4.26 would work better?
Thanks!