Water mesh disappearing while "in game"

So I have water in my level and I can see it when working, but the moment I try to “play in game” it disappears. I have no clue why this is happening. Any suggestions are welcome, thank you.

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Hey Killingerr,

Is “Hidden in Game” enabled?

if it is you want to disable it.

Bump.

I’m having the same problem right now, with “Hidden in Game” disabled of course.

In my case, I suspect it’s due to my level-streaming with one Persistent Level and 2 Sublevels (MainMenu and Game), which I implemented after I already built my Levels. So now I have some duplicate actors in my world like Atmosphere and Water.
But the Water Mesh in the MainMenu Level is invisible even in Editor.
Could it be, that the Level Streaming loads only the first Water Body with it’s Mesh (MainMenu) and doesn’t update on the next Level streamed?
I’m truly clueless :confused: