Hi,
I’m building an application and was using the “WaterBodyCustom” for creating a big water plane.
I changed the material instance a bit to better suit the style needed for the application. It looks fine in the editor, but when I run the build it looks like the original material without the changes.
I tried moving the instanced material from the engine content folder to my project folder, but the problems remain.
Any help/ideas would be greatly appreciated.
Water as it appears in the editor
Water as it appears in the build

