Water Body River - Rendering glitch only when running in Standalone Mode

Hi all,

I’m getting the below rendering issue and it only occurs in Standalone mode, my river is an absolute mess but fine in every other mode apart from Standalone. I tried forcing DX11 & Vulkan instead of DX12 to see if its a glitch based on the renderer but it made no difference.

I’m using the experimental Water Body River plugin. I have also tested creating an extremely basic river on a flat surface with no terrain modifications and get the same issue.

I’m running a 4090 & Nvidia Driver Version 546.33.

Version: 5.3.2-29314046+++UE5+Release-5.3
Platform: Windows 11 (22H2) [10.0.22621.2861] (x86_64)

I have not been able to test AMD drivers.

Someone else with the same issue:
https://www.reddit.com/r/unrealengine/comments/18283fj/epic_water_glitch_in_when_running_the_game_in/

Any ideas?

Thanks!

James

I have the same problem.