Hi all,
I’m getting the below rendering issue and it only occurs in Standalone mode, my river is an absolute mess but fine in every other mode apart from Standalone. I tried forcing DX11 & Vulkan instead of DX12 to see if its a glitch based on the renderer but it made no difference.
I’m using the experimental Water Body River plugin. I have also tested creating an extremely basic river on a flat surface with no terrain modifications and get the same issue.
I’m running a 4090 & Nvidia Driver Version 546.33.
Version: 5.3.2-29314046+++UE5+Release-5.3
Platform: Windows 11 (22H2) [10.0.22621.2861] (x86_64)
I have not been able to test AMD drivers.
Someone else with the same issue:
https://www.reddit.com/r/unrealengine/comments/18283fj/epic_water_glitch_in_when_running_the_game_in/
Any ideas?
Thanks!
James
