Wasabi Horizon is a 2D, action adventure game that allows the player to explore distinct environments, battle hordes of enemies, and traverse through otherworldly dungeons, in order to save the land from the armies that plague it.
Wasabi Horizon is currently being developed using Paper2D
Tumich Wasabi, an octopus learned in the ways of the warrior who becomes unwittingly involved in a battle between two forces the likes of which may not ever be fully comprehend. When Wasabi’s once familiar island home becomes the warped staging ground for the forces of the Four Seasons, Wasabi will embark on a quest rich with discovery and filled with the true spirit of adventure. On this quest Wasabi will come face to face with overwhelming enemies both brutal and cunning, marshalled by forces hellbent on the spread of chaos, all the while, an ominous figure weaves a mysterious path through the land. Throughout this adventure, Wasabi will discover who is truly behind this invasion and bring balance back to the island.
There are four main environments for Wasabi to explore and each will depict a different element and season. They will also feature a rich and expansive history interwoven throughout it, told through exploration, breathtaking landmarks, and humorous island folk.
The game is focused on combat, offering many types of enemies to battle as well as different weapons to chose from. Wasabi must traverse through each of the warlords’ fortresses in order to free the lands. Each warlord bested in combat will provide Wasabi with their weapon along with different abilities. Throughout this adventure, enemies will drop erratic crystal power ups which may temporarily bestow powers or curses onto Wasabi in a “Roulette system”.
Explore stylish environments of a land on the edge of eradication
Things To Come:
Fight through time warped fortresses
Fast paced combat against the hordes of the Four Seasons
Wield the forces of artifact weapons
Harness unstable power crystal to unleash unimaginable powers
Rich and humorous storytelling
Surreal characters depictions and outlandish environments.
Traditional Hand Drawn Animations
Wasabi’s Movement and attacking have been implemented as well as a primitive dodge.
An enemy has been created to be the base for future enemy types.
3 Powerups<Power Crystals> have been created to feature the roulette system and the base for the roulette system has been finalized and tested
An Environment has been drawn and implemented by the designer and artist that will be a base for future experimentation and land building with more textures and sprites.
We’ll keep you posted on future updates here with more implementations and concept art!
Concept Art Update 02-10-2016