Was manny always golden coloured?

This might just be some Mandela Effect stuff, but was UE5’s Manny always golden colour? My memory recalls it being a chrome/blue-ish-white colour, but today I was running some tests and I could not help but notice that it seems to be golden colour now…

It could be that an asset I imported overwrote my Manny mesh, but that seems unlikely, surely Unreal would not let random assets just overwrite engine stuff right?

Then again, I have had project settings and what not overwritten in the past by imported assets (which broke my project), so I guess it’s not out of the question.

In Unity Engine you get a list of exactly what and where to you are importing an asset, but the Epic Games Launcher does not seem to do that…

It will absolutely allow you to overwrite engine content with no warning.

Spoiler

Edit: tbf though I don’t know if it will allow you to do it by just importing content.

1 Like

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.