Hello, i’m trying to setup a simple enemy that only moves when not being looked at. The “Was actor recently rendered” node appears to be the way for this, hoewever it only works when very far away for some reason. I tested an empty project in both UE4 and UE5 and UE4 seems to be fine at any distance but UE5 still only works when far away from the object. Is this a bug for UE5? or is there something else causing the render distance to be increased?