Hi,
I am getting a warning that virtual texture streaming is off on a texture asset even though it is enabled? This warning is new to me in 5.6. Has anyone come across this before?
LogTexture: Warning: xxxxxx has UDIM Blocks, but bVirtualTextureStreaming is off; will build just the first block.
Virtual Texture support is enabled in the project settings.
Toggling the texture asset to regular texture and back to virtual had no effect. Re-importing nor fresh importing had any effect in clearing this warning.
Am I missing a new settings toggle somewhere?
Any suggestions as to what may be going on and what to do are welcome.
thank you
Marcel