Hi,
here: https://api.unrealengine.com/INT/Platforms/Android/OpenGLES31MobileRenderer/index.html
you can find a warning (referring to UE 4.16):
“Please note that OpenGL ES 3.1 Support will only work on code based projects that are downloaded and compiled from Github.”
Is this still valid for current UE 4.20.3?
Thanks.