Warehouse with many Pallet Racks

Hello,

I have a Scene with a huge amount of instanced objects:

My setup: I’ve created a row of Racks, pallets and cardboard boxes and instanced these rows. But the performance is very bad.
How can I achieve better results?

One row of Racks has 100600 tris, boxes 125000 tris and pallets 15000 tris

http://rigostyle.de/Screenshots/CINEMA_4D_R18.011_Studio_(RC_-R18%29-_%5BRegale.fbx__2017-04-22_23-55-04.png

combining all together isn’t working for me cause the size of the lightmap will explode.

would be nice to get some ideas, what I can do

Lods, merge actors, check lightmap resolution, consider adding in some options for occluding to break it up a bit like large cargo containers etc. Always a good idea to also profile gpu in console to get a snapshot of what’s really happening.

thanks for the reply. atm one row of actors is merged would you merge more?

edit: also a problem I see, when I merge objects, lod can’t work?!