In 3Ds Max, There is a powerful brake simulation plugin called Rayfire.
But this is a plugin for 3Ds Max. I have a cache for Maya, but it’s supported until 2016, and my Maya is 2023 version…
Is there a good brake simulation plugin like Rayfire that I can use in Maya? The Maya built-in tool was very slow and the results were not good.
Hey @TTAXZ22 Have you tried exporting the models and doing the brake simulation in Unreal instead of Maya? Unreal has chaos Vehicles that work very well:
There’s also a few alternatives on the marketplace! I hope this can help!
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