Wall Show Black Spot

Hello I_shrey! Welcome to the Unreal Comunity!

At first glance it seems that maybe the editor quality is set to low, you can change it as shown in the attached image

you can change it to “Auto” or “High” and the shadows should improve

if that is not the case, are your lights set to Movable or static? are the lights baked in the scene? it can be a problem with the lightmaps in that case.

Hope this helps!

Thank you for replying.

  • Scalability setting are already cinematic.
  • Only sunsky ( with exponentialheightfog and volumetriccloud ) are added to level
  • where to see lightmap setting

Hello, sorry for the late reply

I did some research on the problem, and it seems that it might be something regarding Lumen and Raytracing

This video tutorial contains some solutions for the lighting problem using Raytrace, Nanite and lumen. Hope this helps!

Thank you very much for replying, it was great help

I tried everything but there was no change in wall. Lastly I migrated all my scene except lighting in new project and it was solved automatically.
Maybe some bug!.

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