This is still an issue for us. This setting is off in island settings, but roll landings still happen (and in our game it can cause a player to die). I’d be happy to share our island information if you’d like to look - the problem, if I recall order of events properly, began after changing movement speed tunings (from Ch 4 Movement to Current BR) - despite always having ‘allow roll landing’ off. Unfortunately, setting it back didn’t fix it. I’m considering trying to migrate to a different project to try and fix it, which I am hoping not to have to do.