Summary
When i do a wall movement in a sequence( i want the wall to push the player)
it goes thru the player instead of pushing it
ive tried collision presets such as all varions of blockall and forstaticmesh ones
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
Create a wall and make it move in a sequence annd it gon go thru the player intead of moving the player
Expected Result
I expected that the wall will pudh the player
Observed Result
123
Platform(s)
All
Island Code
No island code yet asd im only making mu island
Heya, if you made the wall, try making a Blueprint - Building Prop & set your wall as it’s staticmesh, use this instead.
xSkkarf
(xSkkarf)
July 8, 2025, 3:02pm
3
I tried this but it also did not work.
1 Like
AtAshTag
(At AshTag)
July 8, 2025, 3:50pm
4
Does the wall actually have collision ? when you make things now by default it doesn’t have any collision im not on about the presets ect i mean actual collision mesh for the collision.
Open the mesh and click the eye/show and show collision and see.
1 Like
yeah it has, when u move the wall it gon go thru the player if he makes no movements thats just how uefn works
if the player will make any movemnts it wont go thru the player
In the staticmeshcomponent, I assume you’ve set the Mobility to Moveable, but there’s also CCD, continuous collision detection, do you have this enabled ?
yeah have all on movable
ill try to use ccd thx!
system
(system)
Closed
January 4, 2026, 12:10am
8
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