Wall does not get direct lighting

Strange I made a new map put less things (to lesser build time) and the lighting worked fine. No more “lets make this object have light and make this get only indirect light”. So I went back to my original map, deleted every light (directional, sky, atmospheric fog) and it still has problems.

However Atmospheric fog made the shadows very blueish and less saturated. When I deleted that and added it again everything worked fine. As I said strange.