I am experimenting with walking around within the game environment in UE4. But when i do so the camera is moving in strange curves when walking or bending. When walking straight some meters the camera lowers to the floor slowly. When looking at the ground close by - the camera moves diagonal to the ground, not in an vertical straight line.
How do i make the movement of the camera in UE4 while walking around right? How do i make the roomscae work as it should be like im the ‘Dreamdeck’ demo’s?
Thanks for your support!