ok so i got it partially not great what i ended up doing in case anyone was curious, is I set up a branch that compared the height with the vr origin basically stating that if the person is x high just keep the belt below the headset and copy camera rotations except pitch so when you look down you can see the belt, the other half of the branch states when below x high it attaches itself to the rotation and location of the headset so when bending down the belt locks to the waist. its not perfect but it works. if anyone has any other ideas i would love to hear them.