Vxgi 2.0 Work Kepler ????

As long your card is a DX11 card it should run even with very bad FPS. What branch are you using ? Is something in your setup wrong ? Have you followed the FAQ ?

Q: I loaded a map but there is no indirect lighting. A: Please make sure that…

  • Console variable r.VXGI.DiffuseTracingEnable is set to 1
  • Console variable r.VXGI.AmbientOcclusionMode is set to 0
  • Directly lit or emissive materials have “Used with VXGI Voxelization” box checked
  • Direct lights are Movable and have “VXGI Indirect Lighting” box checked
  • There is an active PostProcessVolume and the camera is inside it (or it’s unbounded)
  • In the PostProcessVolume, the “Settings/VXGI Diffuse/Enable Diffuse Tracing” box is checked